The WWE Trademarks Team is starting over as there has been a swarm of new requests to file specific names and terms.
First, they have registered a trademark of the names of NXT wrestler Amari Miller as well as 205 Live wrestler Grayson Waller.
The requests say: “IC 041. US 100 101 107. G&S: Entertainment services, namely, exhibitions and wrestling performances by a professional wrestler and artist rendered live and through broadcast media, including television and broadcast. radio, and via the Internet or an online commercial service; provision of news and information on the fight via a global computer network; providing information in the fields of sport and entertainment via an online community portal; providing a website in the field of sports entertainment information; fan club services, namely, arranging sporting events in the field of wrestling for wrestling fan club members; organization of social entertainment events for entertainment purposes for members of a wrestling fan club; providing on-line newsletters in the fields of sports entertainment; online journals, namely blogs, in the field of sports entertainment ‘
Additionally, WWE has submitted multiple trademark applications for the terms “E: Spir” and “Ethereal Spirit”. There are over ten repositories that cover paper goods, clothing, entertainment, toys, electronics, etc. It is not known what these terms refer to.
The applications state: “Mark for: E: The registration of the E: SPIR / ETHEREAL SPIRIT mark is intended to cover the categories of cardboard and paper hang tags; packaging, namely blister cards; wrapping and wrapping paper; collector albums for collector stickers; stickers; sticker albums; photos to collect; photo albums; photographs; framed pictures; labels, namely, printed paper labels; Files; placemats of paper, placemats of paper, napkins of paper; tablecloths of paper; table linen of paper; lunch bags of paper; postcards; greeting cards; pictures; calendars; posters; decals; transfers of temporary tattoos; collectible cards; brochures, magazines and newspapers relating to sports entertainment; coloring books; children’s activity books; souvenir programs relating to sports entertainment; books relating to sports entertainment; books featuring illustrated biographies; comics; picture books; book covers; book markers of paper; notebooks; notepads; notepads; agendas; address books; agendas; Markers; pens; pencils; calendars; sharpener; pencil cases; rubber stamps; ink pads; chalks; banners of paper; printed paper signs for doors; drawing rules; erasers, rubber erasers, chalk erasers, erasers for blackboards; car stickers; window decals; lithographs; party bags of paper; party favors of paper; stencils for tracing designs on paper; gift wrapping of paper; cake decorations of paper; paper; stationery store; interior ornaments of paper.
“Mark For: The E: SPIR / ETHEREAL SPIRIT trademark registration is intended to cover clothing categories, namely tops, shirts, jackets, sweatshirts, hoodies; outerwear, namely, coats; stockings, pants, shorts, underwear, dresses, pajamas, lingerie, ties for clothing, scarves, gloves, swimwear; Halloween and masquerade costumes; footwear, namely shoes, sneakers, slippers, flip flops, boots; headgear, namely hats, caps; bracelets as clothing; bandanas.
“Mark For: The registration of the trademark E: SPIR / ETHEREAL SPIRIT is intended to cover the categories of toys, namely action figures, their accessories; dolls; cases for action figures; toy wrestling rings; toy vehicles; board games; portable units for playing electronic games other than those adopted for use with an electronic display screen or monitor; action table games of skill; play cards; puzzles; fluff; plush toys; toy belts; knee and elbow pads for sports use; toy foam hands; costumed masks; costumed masks; fantasy masks; Christmas tree decorations.
“Mark for: the E: SPIR / ETHEREAL SPIRIT trademark registration is intended to cover the categories of ring tones, graphics and music downloadable via a global computer network and wireless devices; decorative magnets for refrigerators; video and computer game tapes, video and computer game discs, video and computer game cassettes, video and computer game cartridges, video and computer game CD-ROMs, video game apparatus for use with televisions; computer and video game software; motion picture and television films, namely motion pictures in the form of sports entertainment; pre-recorded phonographic discs, pre-recorded compact discs, pre-recorded video cassettes, pre-recorded video cassettes, pre-recorded DVDs and pre-recorded audio cassettes, all featuring sports entertainment; interactive video game programs and computer game cartridges; mousepad; disposable cameras; Sun glasses; sunglasses cases; corrective lenses; and optical cases, namely cases for glasses and sunglasses; walkie-talkies, protective helmets; sports helmets.
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