Monster Hunter live review – IGN


We may be heading towards the end of December, but it looks like 2020 isn’t over with us just yet: Under the Wire it delivered one of the worst action movies in recent memory, and another addition to Shame’s video game movie adaptation room. It didn’t have to be like that – earlier this year, Paramount’s Sonic the Hedgehog hit theaters and, surprise to almost everyone, the utterly pleasant family photo seemed to be a sign of better things to come. Only the blue sky in front, right? Well, not so fast: here’s the latest cinematic game defenestration, Monster Hunter from writer / director Paul WS Anderson, to remind us how rare good video game movies are for Anderson, who’s already directed pretty well. Mortal Kombat from 1995 and the original Resident from 2002 Evil, here descends into the levels of incomprehensibility of Uwe Boll, creating a jaw-dropping film for all the ways he goes wrong. It’s rare to see a film so completely indebted to its own labyrinthine mythology to the point of bewildering, while also being totally indifferent to extrapolation. Plagued with storytelling missteps since the opening scene, Monster Hunter fails even to hit the low bar of “not good, but not terrible” that at least a few of the Resident Evil films (and certainly Mortal Kombat). For the uninitiated, Monster Hunter has been a popular franchise for Capcom since 2004, depicting a pre-industrial world where monsters inhabit and players take on the role of the titular hunter to hunt down and kill a menagerie of strange and strange beasts. deadly. Especially given the huge success of Monster Hunter: World in 2018, which reinvigorated the series on modern consoles, it’s not hard to see why Capcom and Sony thought there was cinematic gold in these. hills filled with monsters, especially during their previous pairing. Resident Evil seemed to work well for both. (At least commercially, because the Resident Evil franchise has been widely criticized but has earned $ 1.2 billion worldwide, making it the highest-grossing video game-based film series.)

Images from the movie Monster Hunter

As such, it’s also easy to see why they took the plunge into Anderson’s vision and why his wife Milla Jovovich, who had previously made headlines in Resident Evil (most recently in the Abyssal Resident Evil : The Final Chapter in 2017), was drafted into the lead role. role of tough UN military commander Natalie Artemis. The problem, besides the fact that Artemis is a completely original creation unrelated to the game and therefore a strange person to ask fans to team up as the main character, is that “badass soldier” is where his character development started and ended. How do we know Artemis is a badass? Because she disdainfully calls the men under her command “ladies”. You understand? Because it’s a girl! What a badass. Oh, she also has a wedding ring that she keeps in her pocket and looks longingly every now and then, but don’t worry – it won’t matter.

Artemis and her team (including actors Tip “TI” Harris and Meagan Good, among others) are on a mission in an anonymous desert expanse for the United Nations when a mystical portal directs them to another dimension. There, they are assaulted by a black Diablos before they come face to face with Nerscylla. Attrition and Darwinism soon make Milla the Final Girl, when she finally meets the Hunter, played by famous martial artist Tony Jaa (Ong Bak).

Okay, so here’s a big deal: Tony Jaa is clearly the leader. Or at least it should be. It’s no small feat on Jovovich’s action or acting, both of which are good, but it’s an acknowledgment that, in the story world, the actual Monster Hunter should be. our central focus in a movie called, you know, Monster Hunter.But by laying the story down on Artemis, which itself isn’t particularly interesting, we look at the hunter from the outside in, and we never get a clue of his motivations beyond survival. immediate. And while that’s obviously seen as some sort of “origin” to see Artemis take on that Monster Hunter role (we even get a rushed training montage), this trip doesn’t seem particularly well-deserved or necessary, and doesn’t culminate. in a significative way. And Jaa’s little screen time just draws attention to a more interesting story that we’re not getting.

The language barrier between Artemis and Hunter also doesn’t help as they try to work together, leading to long periods of communication between the two through growls and glances. Then Ron Perlman introduces himself. (Yeah, Hellboy is there too!) And although we see him (and Jaa) briefly in the prologue, the arrival of Perlman around two-thirds of the way (as a character from the games called the Admiral) still manages to feel completely tonally dissonant with anything we’ve seen before, bordering on high camp as opposed to what felt like a serious but failed attempt at a serious story.

And frankly, if it was 100 minutes of campy Ron Perlman in a bad anime wig, it might have worked out better. But his appearance here, speaking perfect English (he made a study of it, you see, of the ancient inhabitants of Earth who went through the portal, you see) makes you wonder why they waited so long to add the only one. character who can meaningfully expose the world and its rules (none of which really make sense anyway) to the audience. As it is, most will likely have lost interest long before this point.

What follows is a final showdown with lots of questionable CGIs, quick cuts, and a hugger-mugger mystique about closing the portal between the two worlds because, as Perlman points out, he doesn’t want the people of Earth to end. over there. a mess of things (which, not for nothing, feels like missing the forest for the trees given that her world is one with all the ravenous monsters that immediately made Artemis team a mess). Ultimately, we have a lackluster film that only lip service to its underlying source material while also striving to make it palatable to a wider audience, it seems doubtful it will even appear. So who is this film for?

Every IGN Monster Hunter review


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