How Dungeons & Dragons’ upcoming book deals with race, plus exclusive new pages and artwork

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The upcoming Dungeons & Dragons book from publisher Wizards of the Coast will feature additional rules for character creation. Titled Cauldron of Everything from Tasha, it includes several new subclasses, as well as additional class features and prowess. It will also offer new optional rules to address the concept of race, which lead rules designer Jeremy Crawford calls one of the main pillars of character creation.

Today we’re going to reveal some exclusive new designs from the book and recap some of the changes coming when Cauldron of Everything from Tasha releases November 17th.

Tasha’s Cauldron comes at a difficult time for the company, which in early 2020 was exposed for racism in its collectible card game, Magic: the gathering, which led to the ban on several cards. The company has also been criticized for reinforcing damaging racial stereotypes in D&D. Small changes have already been made to some products, including Strahd’s curse, more Tasha’s Cauldron takes it a step further by offering a whole new way to implement race in the game.

D&D races like Elves and Dwarves traditionally have stat bonuses associated with them. Elves are more skilled and dwarves are more hearty, so these races receive bonuses in dexterity and build, respectively. Crawford said during an episode of the Wizards-produced podcast that it was with a nod to tradition more than anything else.

“Contrary to what a lot of people might think,” Crawford said, “these ability score boosts that are in these different options, they’re not there for the sake of game balance. They’re there strictly for reinforcement. the different archetypes that have been in D&D since the 1970s. […] This was really just archetype boosting, and since it’s not there for game balance reasons, we’re giving people the option in Tasha’s Cauldron to take whatever bonuses they have. […] put them in any ability score you want. “

The change reflects the work already done by the authors within the community, including projects like Ancestry and culture: an alternative to the race in 5th year – but with a nod to maintain balance in the tactical elements of the game as well.

Image: Wizards of the Coast

Wizards was also able to share a page from the new book that details a new feature option for players who favor the Monk Class. They include the Dedicated Weapon feature, which monks can gain at the second level. It allows the player to focus their ki – a kind of spiritual energy – and turn non-traditional weapons into monk weapons. Now, rather than being limited to a specific subset of Asian-inspired tools, Monk players can be much more adaptable. Later, they can also select the Ki-Fueled Attack feature at the third level. This allows them additional bonus action – including an unarmed strike or attack with a monk weapon.

Cauldron of Everything from Tasha is available for pre-order now at your local game store – where it will feature alternate coverage – and on Amazon. The hardcover book costs $ 49.95.

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