Hello Games announced today that No Man’s Sky arrives on Xbox Series X / S and PS5 on November 10 and 12, the same days that both consoles launch. Players with a current version of the game will be able to benefit from the new generation version at no additional cost. The game is also available on Xbox Game Pass for early adopters of the X / S series who have an active subscription to Microsoft’s game service.
The new generation versions of No Man’s Sky take advantage of the new material; the game will run at 4K resolution at 60fps, faster load times, and cross-play support. The PS5 version of the game will take advantage of the haptic feedback of DualSense and Pulse 3D wireless headset technologies to provide a more immersive experience. The game will also receive graphics improvements, which will be available to PC gamers.
Hello Games has confirmed that the PS5 and Xbox Series X / S versions of No Man’s Sky will add support for 32-player multiplayer, marking the first time console players will have access to this feature.
Like someone who played No Man’s Sky when it launched in 2016, it certainly left a bad taste in my mouth. But after its initial release in 2016, Hello Games has continued to support the game with new updates, so it certainly looks like a different game than the one I played four years ago. I did not expect to go back No Man’s Sky, but the next-gen trailer and all the new content, like the ability to build settlements out of the world, interests me in giving the game another chance.