Although Spencer did not reveal details of the acquisition, he noted that Microsoft would not interfere with ZeniMax, either through staff cuts or its development process. “Our plan is to leave him alone. ZeniMax has an incredible track record in building great games, ”he said.
“Our goal is to make ZeniMax the best ZeniMax possible, by working one-on-one with their studios on the great platform technology we have, getting feedback from their creators on the things we need to build.”
Check out the interview below.
In a separate interview with CNETMicrosoft CEO Satya Nadella revealed that the company is keeping its options to buy more studios in the future. “We will always look for places where there is this community of purpose, mission and culture. We will always seek to grow inorganically where it makes sense, ”he said.
In the same interview, Phil Spencer said Microsoft’s purchase of ZeniMax is more about securing content. “Content is just the amazing ingredient in our platform that we continue to invest in,” Spencer said. “It doubles the size of our creative organization.”
Microsoft had previously confirmed that it would honor Bethesda’s existing agreements with Sony. Two of the developer’s next games, Deathloop and GhostWire: Tokyo, are set to be timed exclusives first on the PS5, before arriving on the Xbox platform at a later date.