After a whirlwind of leaks, Crytek announced the game for PC, Xbox One, PS4 and Nintendo Switch in the summer of 2020 (June-August for people in the southern hemisphere). Crysis Remastered will be filled to the brim with technological advancements, with software-based ray-tracing in mind.
We have contacted Crytek and Nvidia to find out what exactly this means, and we will be sure to update this article if we hear of any company, but that could be a game-changer. Most of the rays traced in the best PC games right now are hardware-based, thanks to Nvidia Turing’s RT cores that speed up this heavy workload.
It’s extremely likely that Nvidia’s RT cores will still be able to speed up Crysis Remastered ray tracing, so it’s not that huge. The big news here is that it will open the window to other hardware manufacturers (read: AMD) to easily launch ray tracing on their hardware.
Crysis with ray tracing is going to be a real visual pleasure. The original game, launched in 2007, still looks good nowadays, so coupled with all the other visual additions, Crysis Remastered could very well become the showcase of the graphics technology of 2020. We will just have to wait and see, however.
Look at all this juicy technology
No matter what happens, you just need to prepare for a “can he run Crysis” joke attack.
In addition to the always demanding ray tracing, Crysis Remastered will include elements such as volumetric fog and divine rays, as well as what Crytek calls “state of the art” depth of field. For someone who doesn’t spend their life surrounded by PC gaming jargon, they probably won’t know what that means, and that’s great.
What you need to know is that it will make Crysis Remastered very well, and can make the title closer to the remake territory than the simple remasters we are used to.
Since the Crytek trailer opens with a bunch of cut comments on Crysis’ legacy as an extremely demanding PC game, we are putting our money on Crysis Remastered to take back that legacy.
We were finally able to run the original Crysis at 4K 60 fps with at most on an Nvidia GeForce RTX 2080 Ti – now is the time for Crysis to push that out of reach. And, really, we totally agree with that.